<Mindblown> is a semi-hardcore 20-man guild on the Bleeding Hollow (PvP, EST). We pride ourselves with our ability and desire to progress through content while still holding World of Warcraft to be what it is – a game. We are able to maintain a lighthearted, mature atmosphere in the guild while still progressing. The reason we raid is to enjoy the game and have fun. Everyone’s voice is heard, and we value input from all of our members.
Expectations / Rules
Zero Tolerance: Must play well with others. It is important to us that everyone remembers we are all here to have fun. We have zero tolerance for drama or disrespect. We do not care how good your dps is or how amazing you think you are; it is imperative that you act maturely and treat everyone with respect, or you will be asked to leave.
Examples include but are not limited to: Constant asking about loot awards, abrasive behavior, negative attitude, threatening to gquit, quitting raid because of not getting your way, etc.
You may be asked to sit out a fight, several fights, the night, or dismissed from the raid team and this may be done with 0 warnings depending on the nature of disrespect.
Punctuality: Raid starts at 8:30, Invites go out 15 minutes prior to raid. If you are going to be late you must notify an Officer so we can see about holding your spot. If you do not notify an Officer you will be replaced if you are late. Definition of late: Any time after 8:15 is late.
Knowledge of Encounters: You are required to come to raid with prior knowledge of the fights. It only takes 10 minutes to watch a video and read up on a fight. You must know what to expect and what to do during the encounters in order to minimize the time it takes for us to "learn" an encounter and maximize the time we spend putting solid, progressive attempts into the encounter. In other words, wiping at 95% due to negligence is unacceptable. Wipes should occur due to difficult mechanics (none of which we have experienced yet), phase transitions, plain old bad luck, etc… not because people are unsure of what they are supposed to be doing. (I.E. If we sit you because you weren’t prepared we expect you to use that time to get prepared, not throw a fit).
Dying: Death by standing-in-fire is unsatisfactory in a progression environment and does not go unnoticed. If you are consistently dying for the same reason, you need to do something to overcome that obstacle. Whether you need to work on tunnel-visioning or your raid UI, there is always a way to improve. It is your duty and responsibility to do this. Ask somebody for help!
Class Knowledge: One unique thing about our guild is the desire to help our members improve, but we cannot squeeze a rock to make water. You must display competence and raid awareness, and you must have a level of performance that is up to par with the content we are currently working on.
Willing to improve - The first step to becoming a better player is recognizing that there is always something new to learn and there is always room for improvement. You must accept this and actively seek to improve yourself as an individual as well as constructively work with your raid group so that we can improve as a team.
Attendance and Absences: Again, "Considering our limited raid time and desire to progress through endgame in that time, it is imperative that you have the ability to meet our raid schedule. We request that all Raiders maintain a minimum of 85% raid attendance, while Officers must maintain at least 95%." We understand that people have real lives, and real life takes precedence, but do not expect us to continually allow your real life to set back the rest of your raid team. If this happens, you may be replaced or sat until you demonstrate your dedication. We aren’t assholes, but you have to remember that you are inconveniencing 19 other people, and we can’t let one person be held to different standards than the rest.
Loyalty: Mindblown is a family. When we recruit members, it is important to us that they want to be a part of Mindblown, which means both enjoying the good and hanging in there through the bad. We are not a stepping stone to the next best thing. We have been up front and honest with you, and we expect the same courtesy in return.
Sanctions: The GM, Co-GM, and Guild Officers have the right to use their judgment regarding any guild issues.
No raid spot is guaranteed. If you are underachieving or a more responsible recruit joins, you may be replaced. Also, keep in mind that you are part of a raid team and therefore not entitled to every piece of gear as your fellow raiders need to gear up as well. The guild contributes to the individual players, but the players must contribute back: the guild's goal is progression, and you are in raid to help us achieve that goal just as much as you are to gear your character. In conclusion, always remember that we are here to have fun, but in order to have fun we must first work hard!