Blizzard Entertainment has announced World of Warcraft’s fifth expansion, Warlords of Draenor. The expansion will bring players to Draenor, the original homeworld of the Orcs. The expansion leads players to familiar and new locations seen in WoW’s first expansion, the burning Crusade.
Highlights of Warlords of Draenor include:
- Build and upgrade your own garrison
- New character models
- New PvP zones
- Level cap raised to 100
- Boost one character to level 90 and play immediately
More on the expansion as the day continues. Expect lots of updates as we come BlizzCon 2013.
Following the Opening Ceremonies, Chris Metzen sat down with the hosts (Kat Hunter and Geoff Keighley) and revealed a few new tidbits about the upcoming expansion.
- Garrosh Hellscream is not the end boss of the new expansion.
- However, Garrosh ‘sets things in motion’ with the aid of an unknown accomplice with mysterious time-travel abilities.
- Once put on trial, Garrosh escaped before he can be judged, and returns to Draenor in the past to prevent the one great mistake that led to the creation of the Old Horde – the drinking of the Blood of Mannoroth.
- At present, they don’t know who will be the orcish faction leader. While Thrall is the obvious choice, Metzen would prefer Saufang or Eitrigg "but we may change it later”.
- Thrall will be using his hammer more in the expansion.
So there you have it, more details on how the Warlords of Draenor arise.
Major Stat and item changes
Three major changes to stats and items have been announced in the official Warlords of Draenor FAQ.
- Hit and expertise will be removed
- New stats will be added, including Cleave and Movement Speed
- New armor itemization will allow easier sharing among classes
One of our goals for Warlords of Draenor is to make the act of finding and collecting loot even more exciting for players. With that in mind, we're adding some fun new stats to gear, such as Movement Speed and Cleave, which gives you a chance to do extra damage or healing to additional nearby targets. In addition, we'll be retiring a few stats that players don't find very enjoyable to manage, such as Hit and Expertise. We're also making improvements to armor itemization that will make it easier to share armor pieces across classes. We'll have more details to share as development continues.